Pro4
原始文件为 CPP 代码,本文是转换后的 Markdown 文件。
#include <bits/stdc++.h>
using namespace std;
const int maxn = 505;
const int INF = 1000005;
const int INF_SQ = 1001;
struct Edge
{
int type, from, to, dist;
Edge(int y, int f, int t, int w) : type(y), from(f), to(t), dist(w) {}
bool operator<(const Edge& e2) { return dist < e2.dist; }
};
bool inq[maxn];
int hardway[maxn];
int easyway[maxn];
vector<int> G[maxn];
vector<Edge> edges;
void add_edge(int type, int from, int to, int dist)
{
G[from].push_back(edges.size());
edges.push_back(Edge{type, from, to, dist});
}
void bellman_ford(int n)
{
queue<int> Q;
memset(hardway, INF, sizeof(hardway));
memset(easyway, INF, sizeof(easyway));
memset(inq, false, sizeof(inq));
easyway[1] = 0; hardway[1] = 0;
inq[1] = true; Q.push(1);
while(!Q.empty())
{
int u = Q.front(); Q.pop();
inq[u] = false;
for(int i = 0; i < G[u].size(); ++i)
{
Edge& e = edges[G[u][i]];
if(e.type)
{
// 小路,只能大路到小路
if(hardway[e.to] > easyway[u] + e.dist)
{
hardway[e.to] = easyway[u] + e.dist;
if(!inq[e.to]) { Q.push(e.to); inq[e.to] = true; }
}
}else
{
if(easyway[u] > hardway[u])
{
if(easyway[e.to] > hardway[u] + e.dist)
{
easyway[e.to] = hardway[u] + e.dist;
if(!inq[e.to]) { Q.push(e.to); inq[e.to] = true; }
}
}else
{
if(easyway[e.to] > easyway[u] + e.dist)
{
easyway[e.to] = easyway[u] + e.dist;
if(!inq[e.to]) { Q.push(e.to); inq[e.to] = true; }
}
}
}
}
}
}
int hardedge[maxn][maxn];
void floyd(int n)
{
for(int i=1; i<=n; i++)
for(int j=i+1; j<=n; j++)
for(int k=1; k<=n; k++)
hardedge[i][j] = min(hardedge[i][j],hardedge[i][k]+hardedge[k][j]);
}
int main()
{
for(int i = 0; i < maxn; ++i)
for(int j = 0; j < maxn; ++j) hardedge[i][j] = INF;
for(int i = 0; i < maxn; ++i) hardedge[i][i] = 0;
freopen("in2.txt", "r", stdin);
int n, m; scanf("%d%d", &n, &m);
for(int i = 0; i < m; ++i)
{
int type, from, to, weight;
scanf("%d%d%d%d", &type, &from, &to, &weight);
if(type)
{
hardedge[from][to] = hardedge[to][from] = weight;
}else
{
add_edge(0, from, to, weight);
add_edge(0, to, from, weight);
}
}
floyd(n);
for(int i = 1; i <= n; ++i)
{
for(int j = 1; j <= n; ++j)
{
if(hardedge[i][j] > INF_SQ) continue;
int weight = hardedge[i][j] * hardedge[i][j];
if(weight > 0) add_edge(1, i, j, weight);
}
}
bellman_ford(n);
cout << min(hardway[n], easyway[n]) << endl;
return 0;
}